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Free-form Optics for Computer Graphics

story © Michael Betancourt | published May 5, 2004 | permalink | TwitThis Digg Facebook StumbleUpon  |  

This page has a very cool suggestion that exploits the innate ability of CGI to ignore real-world physical laws: configurable camera optics that can "shoot" multiple angles of their "subjects." The possibilities for this concept are really interesting. CGI need not be such a slavish imitation of the cameras we're all familiar with.


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