CONTENTS

 
   about
   MICHAEL BETANCOURT NEWS
   movies: AESTHETICS
   movies: NEWS & REVIEWS
   movies: SHOWS & SCREENINGS
   random art notes
   random how-tos
   research: AVANT-GARDE MOVIES
   research: MOTION GRAPHICS
   research: VISUAL MUSIC
   theory: CRITICAL OBSERVATIONS
   theory: DIGITAL CAPITALISM
   theory: GLITCH & POSTDIGITAL
   theory: working notes

 

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Glitch Theory: Art and Semiotics by Michael Betancourt
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SEARCH ARCHIVES

archives begin in 1996

  

Notes on Marginality

story © Michael Betancourt | published December 26, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



movies: AESTHETICS

The issue is basic survival and continued possibilities for carrying on with what one does. Marginal is thus about displaced actions that continue with neither recognition nor official sanction.




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Defining the Critical Glitch

story © Michael Betancourt | published December 17, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



theory: GLITCH & POSTDIGITAL

Glitch may be best known from its role in electonic music and digital composition, but it is equallyand more commonlya part of the everyday visual engagement with computers. The technical aspects of digital technologypixellated images that re/compose reality as a juxtaposition of discrete fragmentssuggests a translation of visual space into a virtuality, cyberspace, that instead of being continuous is instead shot through with errors and failures of various types. Transfers between this digital technology and art have been a continuous part of its history, but the prominence of digtial imagery and digitally-derived forms has become an insistent part of contemporary media since the opoular embrace of the Internet in the mid-1990s. These visual forms of glitch, unlike its musical counterparts, have consistently been grouped with a variety of other terms, prominent among these are post-digital, post-internet and the new aesthetic; in academic contexts visual glitch will often simply identified with new media art, or occasionally video art.




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Glitches and the Aura of Information

story © Michael Betancourt | published December 15, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



theory: GLITCH & POSTDIGITAL

Compression glitches have become the most common type of glitch encountered, not only in art, but in our everyday uses of technology. These technical failures are usually transitory, a momentary breach in the continuous datastream; we notice that they happen as quickly as we forget they were there: once they have passed, they vanish not only from the screen but from memory.




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Going Somewhere: Episode IV (TRANSCENDENCE)

story © Michael Betancourt | published December 7, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



movies: NEWS & REVIEWS

Going Somewhere: Episode IV reconfigures science fiction movies with documentary/scientific NASA/JPL documentation and abstract glitch footage to reveal an underlying fantasy of transcendence. The story follows a simple trajectory: a traveler arrives, then embarks on a more abstract journey into inner spacea transcendent metaphor for exploring the self.




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Rationalized Production

story © Michael Betancourt | published December 7, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



theory: DIGITAL CAPITALISM

The rationalization of industrial processes known as Taylorism, appears as the fragmentation of production on the assembly line. This theory initially functions to enable mass production, but finds continued application in the algorythmic translation of agency into digital automation. This approach to how factories organized their processes, codified by engineer and theorist Frederick W. Taylor as scientific management, enables the particular type of mass production that defined American industry in the first half of the twentieth century. Links between Modernist art theory and industrial protocols inform the development of the digital. The transformation of machine labor from an extension of human actionas the mechanical amplification of human laborinto the digital, where the machine does not augment but supplant.




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