CONTENTS

 
   about
   MICHAEL BETANCOURT NEWS
   movies: AESTHETICS
   movies: NEWS & REVIEWS
   movies: SHOWS & SCREENINGS
   random art notes
   random how-tos
   research: AVANT-GARDE MOVIES
   research: MOTION GRAPHICS
   research: VISUAL MUSIC
   theory: CRITICAL OBSERVATIONS
   theory: DIGITAL CAPITALISM
   theory: GLITCH & POSTDIGITAL
   theory: working notes

 

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Glitch Theory: Art and Semiotics by Michael Betancourt
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SEARCH ARCHIVES

archives begin in 1996

  

Glitch Procedures in Helios | Divine (2013)

story © Michael Betancourt | published December 3, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



theory: GLITCH & POSTDIGITAL

The music video produced for Saeed Alis song of the same title, Helios | Divine is 4 minutes long, organized into four sections of approximately equal length. It is designed to act as a posthuman landscape where what we believe we see is not entirely the same as what is actually visible on screen: a complex network of squares and rectangles that twinkle and contain a continually shifting field of colors that combine into larger blocks only to break into smaller, more discrete units. The imagery presented is emergentwhat can be seen when looking at a still image is radically different than the encounter with the moviebut is also composed from uniform squares of color, an effect of the glitching process that stripped recognizable, high definition imagery from the raw footage. This visual development follows the sequence of imagery common to the revelatory experiences described in the 1930s by German psychologist Heinrich Klver. A summary of his imagery describes the progression of Helios | Divine: in a continuously transforming shot (rather than a series of individual, discrete shots), the initial parting of the veil, becomes by degrees a beautiful landscape, then a figure that merges into a large, circular disk with light rays stretching out, followed by a second, darker landscape.




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An Immaterial Medium

story © Michael Betancourt | published November 30, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



theory: GLITCH & POSTDIGITAL

The particular dimensions of a physical engagement with immateriality in motion pictues depends on the fragmentary nature of the digital medium itself: everything inside the computer exists as numerically encoded data: the fragmentation and digital organization of information that when replayed for a human audience appears continuous via discrete units (commonly called samples) is a given when considering any product of digital technology. These discrete fragments of reality enable the transmission, reproduction, and reassembly that are the common features of any digital technology, and the apparently prefect reproduction originated precisely in the actuality that what is encountered through the immaterial production of the digital work is not a copy so much as a new example produced specifically for the moment of encounter; it is an original. This reassembly from fragmentary samples may not have been an invention of the late nineteenth century, but it was in this period where sampling, coupled with new developments in photography, introduced the essential foundation for the digital transformation of reality into data that enables the digital to function as a perfect reproduction.




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Going Somewhere - Animated Title Card

story © Michael Betancourt | published November 28, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



movies: NEWS & REVIEWS

This is a the animated title card for my new movie, Going Somewhere:





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Previews of My Glitches

story © Michael Betancourt | published November 26, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



theory: GLITCH & POSTDIGITAL

I have an Instagram account with stills from my movies and movie-tests.






 
Anti-Formalist Glitches

story © Michael Betancourt | published November 26, 2015 | permalink | TwitThis Digg Facebook StumbleUpon  |  Print



theory: GLITCH & POSTDIGITAL

​A potential revealation of the materiality of the digital is thus only one part of what the digital glitch might present: the other part is the utter dependence of all these technologies on the human social realm. The particular form of a digital work when rendered for human viewing/encounter makes the purpose of that particular data stream apparent, whether it is a movie, a piece of music, a text or anything else, the data itself is encoded for human purposes. The automatic nature of the digital device is of a different character than the autonomy of agency. The illusion that our devices function without our input, without responding to our desires and demands is a reflection of their design, and the functions these machines are constructed to achievethe superficially mysterious, perfect nature of the digitally manufactured, its magical aura, work to obscure the underlying physical reality of the digital and its subservience to human choices and agency. These foundations are all hidden within the aura of the digital, most especially the dependent relationship between the functioning of the digital technology and the demands made by the desires of human society (and provides its formal basis).




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